Rotate spawned object master field

Hi All,

i want to spawn a masterfield on the location of the hit after my sphere trace only i want to rotate the masterfield so that when the character punch the chaos object and fly in the direction the character punched.


so i want the direction of the up arrows goes to the direction of the punch
image

Did you find a solution for this? Regardless of what I’m using the rotation of a spawned masterfield actor has a rotation of 0,0,1.
I’ve tried setting rotation, override directional velocity and everything else I can think of. Nothing seem to work.