Hello everyone!
I’ve been spending hours narrowing down where this was happening, cross referencing multiple projects, bla bla bla
when i disconnect the rotate root bone it crouches and rotates just fine as far as i could test.
when it’s connected once every 3 crouches it switches the rotate from yaw to pitch im guessing…
the “root yaw offset” comes from a turn in place fn that’s probably way over complicated but its makes the turn in place really nice until i started crouching…
I’m guessing something with these settings? I’ll continue to trial-n-error the settings… is it because i removed the pitch and rotation pin???
just when i thought i had my character looking good lol