Rotate Player

Milkazar, you make me very happy xD! AddControlerYawInput is the perfect solution…
Thank you very much!

Happy to have helped you out in the end mate, np. Set it as solved too :slight_smile:

Hello again (:

how is it possible to make the event (rotate player) just start for 1 time? Even if the FP-Character hits the platform again?

Greets from Cologne

There is flow control node called DoOnce

Doesn´t work like this…wrong positioned?

After cast try get control rotation not from “figur” actor, but from player controller. And also set it to player controller.

Works perfect (:

Thanks a lot!