You are still using Transform mate. And having the other values to 0 will teleport it to 0 (i think at least). Delete the Make Trasform and SetActor Trasform. Add SetControlRotation and plug in the rotator.
You are still using Transform mate. And having the other values to 0 will teleport it to 0 (i think at least). Delete the Make Trasform and SetActor Trasform. Add SetControlRotation and plug in the rotator.