Rotate player to face direction of mouse click [Top down Diablo style camera view]

Hello.
I’m having trouble getting the player to rotate and face the direction of a mouse click. I do not want the player to move at all. I just need the player to rotate in place and face the direction once I click the ground. Here is the blueprint that I have been working with but I’m not having any luck. Any suggestions?

first thing i’d try is plugging in the delta seconds and set interp time to something greater than zero on the interp node.

you also probably want to get the controlled pawn and set its rotation, or otherwise set the controllers Control Rotation.

i believe you would probably use the Yaw, hwoever once you get the character rotating that will be obvious if its the wrong choice.

1 Like

Here is a solution I found to the issue I had a while ago.

There is also a setting in the Details menu called Orient Rotation to Movement. I checked that box and everything has worked perfectly.