I am working on some conveyor belt script and I follow this youtube video on the same.
I can get everything as per the video but I need some improvement in the blueprint where if I make a curve spline, the object should rotate along the curve.
Hi,
Based on what I see in your attached image, you are only adding actor world offset and this only affects location/position of the actor and not its rotation. I have attached an image displaying some of the available functions for splines that deal with rotation and hopefully one of these will be useful to you.
You will need to update the rotation of the actor in question by using one of the handful of functions related to rotation for actors: