Hi all
I am making a shield effect using math inside my material for the opacity channel.
Now i can “sort” of make the effect i want, but its not exactly how i want it to look (tho it makes for a nice effect)
here is the vertical mask:
The idea was to do the same on both channels. But! when i use the V channel for horizontal if makes a pulse from the south pole up instead of the same effect as above rotated 90 degrees.
but what I really want is:
I’m missing something so basic here, but my brain just isn’t switched on today
I can hear the howls of laugher in the distance already!
Any input would be appreciated, thanks
Stewart
PS ignore the lerp at the end i was experimenting with different blends, went with mulitply -1x gets me what i need (well if i could get this animation correct!)