can someone please help me with this question (or point me to some detailed artilcles/examples of these rotator functions please http://docs.unrealengine.com/latest/INT/BlueprintAPI/Math/Rotator/ )
I’m trying to rotate meshes on ramps/slope surfaces, however , I can’t seem to make the meshes snap to these slopes while rotating
As you can see here, the chair mesh aligns just fine to the slope http://prntscr.com/bp1w7u , but when I rotate it left or right, it won’t take the slope into consideration http://prntscr.com/bp1wyf
I have gone through quite a few topics on this forum & played around with many functions (Get Hit to get Normal point on surface…) but looks like I"m missing the core concepts of those rotator related functions (make Rot from X,Y, Z etc…)
and I"m just stuck here
Thank for your help!