Hello, I’m have this platform level, and I want to get the player to rotate and face the camera at level end when he hits the end level trigger volume.
What would be the best way to handle this? I have the player control frozen once it hits the trigger boundary via Set Ignore Move input, but the character is turned walking in a sideways orientation when it hits the trigger. I just need it the little dude to turn and face the camera after player control is froze.
Any insight would be helpful.