Hello, I have started a project in Unreal Engine 5 and want to rotate the player camera only when the right mouse click is held down. The view will be top down similar to action rpgs like V Rising. I started off with a third person blueprint and want to add the functionality to it. At the moment the camera yaw always follows the mouse. I want it only to rotate when holding right click. The default Top down blueprint has this functionality for right click camera rotate, but I want to learn how to do it on any project.
Thanks.