Rotate camera around player character when Idle

Hey, guys.
First post on these so if I’m in the wrong place, my apologies.

I got my locomotion system down and, in order for it to work, my camera rotation also rotates my character’s direction while he walks.
However, I want the camera to rotate around the character when he isn’t moving. I got this to work but when the character moves and stops again, he snaps back to his original facing direction instead of retaining the direction he was walking in. I’ll post a screenshot of where I’m at in the blueprint so far. Any help would be greatly appreciated.

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Did you find any solution for this ?