Rotate actor between two angular positions...

Hello, I am trying to understand the basics of animation using blueprint and the event tick. I was trying to rotate an object from one position to another and I wasn t able to do so. I tried to use Rinterp and the delta time in order to create the animation but I dont know what to do anymore.
Can someone give me examples about how to make animations using blueprints that occurs in a controlled amount of time??? I tried to see some video tutorials but I dont know why they dont work in the proper way…
Example of what I am trying to do:
Make actor rotate from X= 50 Y=0 Z=0 to X= 350 Y=0 Z=0 in 5 seconds…

Hey, try using “Timeline” node.