Hello, i am learning about ways to create an underwater simulator for underwater robots. I have seen about plugins for ROS 1 to be implemented on unreal engine 4. (GitHub - code-iai/ROSIntegration: Unreal Engine Plugin to enable ROS Support) I am wondering if there is a way to work with unreal engine 5 and ROS 1.
Also wanted to ask about water physics and how to do a “real” underwater enviorement. What do you recommend me to do? Get an asset, do it for myself, watch these guys tutorials or other things?
Thanks for your time.
Hello Kaiser krantz, did you find a way to achieve the connection between ROS1 and Unreal Engine 5??