Rootmotion - how to change roll distance with the same animation

I finally found my answer to this matter.
Please follow the steps below for a sample change of the distance on your animation.

  1. Make copy of your animation first
  2. Open your new animation (duplicated from step 1)
  3. Open “Skeleton Tree” tab on the left side.
  4. Click “Root” or very top bone of the Skeleton Tree.

327964-2021-01-25-2-38-25.png

  1. Click “Key” on top tab (This create new key)

  1. Click “Additive Layer Tracks” section “Root” which just created by add new key in the previous step.
  2. Enter Curve Editor for “Root”

327966-2021-01-25-2-43-27.png

  1. Add “Key” in the frame where you want the distance to change.
  2. Change the “Root.Translation.Y” (For my example) value to make the roll distance change.
  3. Put into the Animation Montage and test it out.
  4. It should look like GIF below:

327967-roll-front-edit-01.gif

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