RootMotion Controller For UE4

That’s what i found out yes, i tried adding a notify in the AnimBP to launch character, but it became even worse, if i put the notify in the start of the jump animation it just doesn’t work at all, but when i put the notify in a second in the timeline of the animation it works but i will get the jump z velocity then wait 1 second while in air and then add launches character foreword, it became worse, is there a way to fix this, i really need it for a very important project