version 5.1
This is a question been asked a few times but no answers anywhere. Very stumped because root motion is demonstrated to be working by all the preview stuff, but does not work in PIE.
GIFs at the bottom
root motion is enabled in the anim sequence. In the Show > Animation > Loop and Reset is toggled.
And if root motion is disabled, you can see the red line indicating root movement:
In the ABP, Root motion from everything:
and using that same animation sequence in the graph:
the transitions in and out of state I’ve set to 0 blend:
Preview working as expected:
in game, the root doesn’t move at all:
bones view:
misc notes:
there is no retargeting, it’s hand keyed animation. I can show maya files but since we can see the preview working I dont think it is maya side.
any tips?