Hi everyone. I’m actually pretty desperated to find a solution to this.
I have this character I rigged with CAT. Then I added a single bone at 0,0,0 with no rotation as the root bone and linked the Pelvis bone to it so the Root is the parent of all the other bones.
In my opinion that should be enough, but clearly it isn’t, because I made a quick animation of the character moving forward and then played the animation with root motion enabled but he just stays in place.
Is there any guide or advice anyone can give me on this matter? Seriously, I’ve been at this for 3 days straight and nothing.
Thanks in advance for the answers.