Hey there , I’ve been trying to get my root motion working but cannot seem to find any way . The blender processed animation includes root motion and, even when i enable root motion i can just seem to find my character rolling on place instead of moving .
Also is there any other way of applying a dodge mechanic to a TPC game.
Okay so the problem is it seems to work fine everywhere except the preview editor . I’ve tried enabling root motion from everything but the character seems to be rolling in place .
Okay so the problem was not creating slots in AnimBP . The animation works but is broken to some extent making the root bone a bit of vibrating during animations.