I am having an issue trying to migrate from old keymapping to enhanced input with my root motion locomotion. I have it set up to the best of my knowledge the same way with enhanced input as the old keymapping.
The issue is with the enhance input when I depress the movement key my character is still moving and doesn’t go back into idle as it should. I am using a blendspace with idle, directional, strafe and forward/backwards. This is only an issue when I try to set it up with enhanced input.
Here is how the movement is set up just for basic walking to work. Which it does but like I said I don’t go back into idle state when releasing key. I do with the old setup.