Root motion is ticked in the animation, as well as in my anim bp it’s set to “root motion from everything”. The animation plays, but the character doesn’t move. I’ve tested the anims with root motion off and the character plays the anim perfectly and moves out of the capsul, but of course snaps back and RM isn’t working.
Root motion doesnt work - anim sequence RM is checked and ABP set to " root motion from everything "
If I set the Root Motion From Everything property at runtime in BeginPlay on the character animbp, it works. The Unreal character code might be overriding the default value of Root Motion Mode.