I am using UE5.6.1 and trying to retarget a sword attack animation from UE5 mannequinn to MetaHuman. Whenever I try to retarget animations with root motion, the resulted animation sequence’s root motion just can’t work. Root motion is enabled, animation blueprint is set to allow root motion for everything… but no matter what I do, the root motion just can’t move my character… Does anyone have any suggestion for a solution or have encountered similar issue in the past?