In sequencer. Why does my character’s animation with “Root Motion” break, when I set the following animation sequence to “Match with this bone in previous clip”? The entire root motion converts to “In Place”. This is not what I want. Video attached.
Unfortunately this didn’t solve it for me. The animation continues to break the root motion and set it as “in-place”, when setting the “Match With This Bone…” as “root”. For both before and after clips.