How to Retain Root Motion in Sequencer Animations
If you’re using root motion in Sequencer and need to prevent the animation from resetting its transform, here’s a quick tip:
- Set Transform Track Properties: Right-click on your transform track, go to Properties > When Finished, and set it to Keep State. This ensures that the final transform position from the animation is maintained.
- Adjust Section Length: After unlocking the transform track’s start and end range, consider making the section shorter if needed. A long section can unintentionally override the root motion.
- Enable Root Motion: Make sure to enable root motion in the animation sequence file. Although the character may appear in place in the Sequencer, root motion will activate at runtime as long as no active transform track is set to override it.
This worked for me. Hope this helps anyone struggling with root motion in Sequencer!