Download

Root Motion and control over rotation and translation values independently.

Hello,

I would like to have control over the root motion’s rotation independently of its translation and vice versa and to have control over both at a given time. Is this possible with blueprints? I read someplace that this was exposed pre version 4.6 but now it is not?

I found many similar threads with unanswered questions about the issue, here are a few:

https://answers.unrealengine.com/questions/242357/selectively-kill-root-motion-rotation-or-translati.html

https://answers.unrealengine.com/questions/179924/how-to-disable-the-root-motion-rotation-only.html

Can someone help out? I mean this is an important feature to have.

Thanks.