I’m am very new at Unreal Engine and just got a pretty fair question. I am creating a game heavily based on colors. Therefore I want to create a room that is completly black, and only the object I want to be colored. And the player colored aswell ofcrouse (It’s 3rd person).
I tried with all the lightning functions in the software but apparently I can’t find a way that satisfy me. The main thing I am trying is to make “lightning” not a thing if you can put it that way. Black is completly black, and colors are the colors they are in the material, no lightning affected.
Anyone who can help?