Room Effects in UE with Resonance Audio

I’m working on a VR game at the moment in UE AND FMOD. We’re trying to implement the Room Effects, as has been done so neatly with the Unity plugin.

We’ve successfully managed to create a room within a collider which seems to work with the room effects, psiphon however, we’re having trouble having more than one room in the same map/level so we can change the room effect as we walk through the level.

has anyone managed to get room effects working in UE before, as in unity?