Stylized Wooden Chair – Game-Ready Prop
A compact, hand-painted wooden chair for stylized or fantasy interiors. The mesh is clean and optimized for real-time use, with intentional UV overlaps to maximize texel density. Materials follow a standard PBR setup and drop straight into Unreal—an ORM preset is included so you can plug it in and go. Works great with UE5’s Lumen; Nanite can be enabled if desired.
1K texture set (plus down-res 512 and 256)
Formats: PNG, TGA (Targa), SBSAR (optional, for re-exporting maps), and ORM preset for Unreal Engine (AO/Roughness/Metallic packed)
Triangles: ~2,050
Texel density: ~8.1 px/cm at 1024×1024
UVs: single set with intentional overlaps (mirrors) for efficiency
Workflow: PBR, Lumen-ready, Nanite-compatible (UE5)
Use cases
Perfect for stylized environments, medieval/fantasy interiors, mobile/indie games, VR, arch-viz with a toony look, and kitbashing furniture packs.
If you need another texture size or a non-overlapping UV variant, just say the word and I’ll add it.