Hello, so I’ve been fiddling with the new flight project thing, trying to make the spaceship more… spaceshippy. One of the things I wanted to do was add the option to roll left or right manually with Q and E. I did this successfully by adding a new roll axis variable to the project settings and a quick blueprint update. It works perfectly in editor.
However… when I package the game, the rolling doesn’t work in the EXE. Everything else continues to work fine, and I know it’s not a version issue because other stuff I added to my level is there. Anyone know what the deal is here? how I can fix this? is it a bug?