I am looking to recreate a bumper ball minigame, as seen in Mario party and Mario galaxy, where a moving character with animations remains atop to sphere with physics enabled. How do I make the character stand atop the ball, without spinning alongside its axis, but reaming static whilst simultaneously following the movement of the ball?
Any ideas on how to do this would be greatly appreciated and valued. I already have the controls for the physics sphere moving to key inputs ready.
Links are references for what I am hoping to recreate.
Evolution of Bumper Balls in Mario Party (1998-2021) - YouTube