Hello david,
This issue has been identified internally, which you can view here:
You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
Hello david,
This issue has been identified internally, which you can view here:
You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
Hello ,
Thank you very much for your answer.
The issue is marked as fixed and from the commit I see that the fix consists in disabling PCM by default.
It’s the first thing that came to my mind after reading 4.16.2’s changelog, but I didn’t find the option to disable it in the project settings.
Happy to see that the issue has been fixed!
Since the update from 4.16.1 to 4.16.2, on a rolling ball template project the ball’s Z axis keep increasing and decreasing really fast, which causes it to keep bouncing on the floor, along with the camera.