Good afternoon everyone.
I wanted to create a little Pong game, just to learn how to use Blueprints.
First, I made this simple static mesh with Blender, there’s no UV-mapping:
http://image.noelshack.com/fichiers/2015/05/1422652800-capture.png
http://image.noelshack.com/fichiers/2015/05/1422652791-capture2.png
Then I added two of these static meshes into my world like this :
http://image.noelshack.com/fichiers/2015/05/1422652813-capture3.png
To test the collisions, I coded a little rolling ball with Blueprints :
http://image.noelshack.com/fichiers/2015/05/1422652805-capture4.png
The problem is that when I shoot the ball, the ball jumps a little bit between the two meshes, and I have no idea how to fix it :
http://image.noelshack.com/fichiers/2015/05/1422652809-capture5.png
Can someone please help me ? What should I do ?
Thank you everyone, and sorry for my bad English, I’m French and I’m still learning English.
I use UE 4.4