The movement of rolling Ball is not proper . The ball never stops . I want the movement of ball to be as shown in the video ( Rolling Starter Pack (Unreal Engine 4 Marketplace) - YouTube)
The video shows like 20+ behaviours. What do you mean by it’s not stopping? If you literally mean that’s it keeps rolling on a flat surface then try increasing Linear Damping under Physics tab. By default it’s very low at 0.01. Setting it to 1.0 will stop physical simulation very quickly…
Another way to do it, is to add a physical material and increase friction.
Yes I’m talking about increasing friction only
What is stoping your from doing it? This is generally enough:
If you also need friction, create a physical material:
Using both can muddle things a lot, though.