Rolling ball jumps on flat surface

For the future landscape users with this issue…

After setting the ContactOffset to values suggested in this topic,

Click on the Landscape
Go to Collisions
Set “Collision Thickness” to a much lower value. 1 worked for me
Test physics

The ball should now roll perfectly smoothly. Tested on UE5 - however I did disable chaos solver earlier while trying to find a solution so this may or may not have an effect.