Rolling ball jumps on flat surface

[=“xraygunner, post:60, topic:37461”]

So, now with Chaos implemented I tried my project with the latest 4.25 and it’s still there. I’m guessing that this bug is low priority, and so I’m left wondering if maybe it would just be worth it to hack my way through this? Like I said a few posts up, that I’m only seeing a problem with a landscape. If I create a cube or a blocking volume, I don’t seem to have any issues… but I guess I’d have to try it full scale to be sure. Any other thoughts out there before I make a mess of things?
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There is an ongoing bug with landscape collisions (4.24 and also 4.25 afaik). That may explain it.