[=“vr_marco, post:46, topic:37461”]
For those coming here in search of a solution, in 4.23.x (and probably later versions as well) you need to set the Min and Max Contact Offset inside Project Settings –> Physics to very small values (e.g. 0.0001 and 0.001 respectively). No need to activate CCD or physics sub-stepping.
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Oh man, thank you so much. Can confirm this works in 4.24.2. I was pulling my hair out over this as it didn’t make sense to me why traveling on completely flat terrain was causing this behavior.