Hi everybody !
I have an issue with my rolling ball game, when i play on my mobile (One Plus 3t), the ball does smalls “jumps” and I don’t understand why. I have already done a FPS meter and it indicates 60fps (at the beginning of the video there is probably a fps drop because of recording). When I play via Unreal there is no problem but when I launch on my mobile there is.
I set velocity with “Set Linear velocity”, i know this is not the better way but it’s why i need to have the comportement i want. I’ve already tried with “Add force” or “Add torque” et the result is the same (smalls jumps).
I have no idea what cause that, does anyone have an idea of what’s wrong?
Here is a video of the issue :