Roll Playing Game - a rhythm-driven ball rolling game

Looks pretty good. Voted :slight_smile:

Thanks! The game is in the top 100 currently, hopefully soon to be greenlit. :slight_smile:

The game was greenlit 3 days later. Here’s a new gif:

http://roll-playing-game.com/upload/rpg_deathball.gif

^
Tricking the evil ball that falls down on you every few beats into helping you pass the laser beam.

http://roll-playing-game.com/upload/rpg_hiddenpath.gif

^
This is from a level where you have to look for hints in the environment (floor texts, suspicious trap patterns etc.) to find hidden pathways, memorize their pattern and use them to get to the next section. One wrong “step” and you fall down.

I’d be happy to build and test in OSX for you :slight_smile:

Yeah OSX dev here too, happy to help in anyway

lovely game.

-m

Cool, thanks! I’ll get back to you when I have something to test on OSX. I’ve organized a mac at my workplace to export the game on.

Some more GIFs:

http://www.anteevy.de/upload/qfu/1-2.gif

http://www.anteevy.de/upload/qfu/1-5b.gif

http://www.anteevy.de/upload/qfu/1-5c.gif

http://www.anteevy.de/upload/qfu/RPG3-3a.gif

New trailer and alpha demo are coming soon!

The new Alpha Demo is now available. It contains the first 5 levels of the game, which should take you between 30 and 60 minutes to complete.
http://felinefuelledgames.itch.io/roll-playing-game

If you just want to check out how the current build looks like, here is a new trailer: