Roll a Ball game : How to stop impulse when the ball is not touching the ground?

Hi Everyone,

I’m currently making a simple roll a ball game, i had problem with the “Add Torque in radian” (the ball was going crazy fast in the air).
So i wanted to try to use “Add Impulse” instead, it work just fine, but when the ball is not touching the ground, i still have control on the ball position, i would like to stop the control in the air, like it does with the torque system.

Thank You !

If you are using BP, just do a check of the ball is in contact with a ground collider. You can use the tag system to mark things as ‘ground plane’ or something like that.