I have ~300 shots captured with Rokoko Smartsuit Pro II + Smartgloves + Rokoko face capture. Rokoko Studio exports a combined FBX containing both the body skeleton and the face animations in a single file. Body retargeting to the Metahuman Body SKM works instantly, but I cannot get the face data onto the MetaHuman face skeletal mesh.
What I’ve tried:
- Importing the combined FBX targeting the face skeleton → fails, the skeleton structures are incompatible
- Import Morph Targets enabled → no change, the morph data shows up in the Animation Sequence but cannot target to the Methahuman Face skeleton
- Every tutorial I can find targets UE5.5, 5.6 or earlier, or livelink workflow
Is there anything I’m missing before pulling all my hair out? All tips are much appreciated!



