**Scroll down for a simple tutorial for this template if you are having troubles!
A complete Blueprint ready UE4 Roguelike game template which comes with everything you require to start your very own Roguelike multiplayer game.
You can build your own original Roguelike game under 2 weeks with the help of this template.
The project was created based on a RoguelikeMultiplayer, and more features were added.
The games are actually sold in Japan market and are open to each project.
I think you can get the techniques you need to make a lot of games. This template features:
[INDENT=2]• Ready to go multiplayer system
• AI Bots 100% Blueprints which work in multiplayer as well
• Multiplayer Inventory
• Menu Settings for Sound and more
• UMG Damage and Health bar
• Random Dungeon generation
• Item Pick Up System
• Item Drop System
• Fight System with Damage
• Trap Functions
• LevelUp Experience System
• Procedural Dungeon Creating System
• UMG marker system
• Boss Enemy System
• Multiple types of enemy systems
• GamePad compatible[/INDENT]
**Video:
hi,I I bought it,I have a few questions:
1、How to delete Random Dungeon generation?(in my map the use parts and functions)
2、How to add third person perspective
A1.To remove random dungeon generation, remove the “GameStart” that is placed on the level. This file creates dungeons and generates enemies and items.
A2.Already in this game you are made by Third person. Change the position of the camera and the way the character is moved.
You need three steps to change your perspective.
step1.Open the PlayerCharacterBP and remove the red freame shown in the image.
step2.Initializes all springarm socket offset values.
step3.Change the rotation of the Followcamera to the default value of 0.
Now you can change the perspective like the second picture.
Then change the direction to fit the move input to any point of view.
First, make sure you can play multiplayer in your local environment.
To do so, connect by specifying a local IP address.
Then, if you want to connect over a NAT, open up the router port and specify a global IP connection.
@nullponull nice starter project! I just picked it up.
Any advice on adjusting it to work so that it’s just one shared screen for up to 4 local players (all on one computer with their own gamepads)? Also known as couch multiplayer. I have a camera that I can use already, just need some advice if you can, on the spawning and respawn all in one spot. Thanks!
The way to create a Local Player is very different from the existing multiplayer.
If this is to be realized this time, it can be realized by modifying the blue print of the player character.
Hi Guys.
Thanks to the people who bought it. The price has been reduced from $ 69 to $ 29.
If you haven’t touched it yet, why not make a multiplayer game on this occasion?