New here… sorry if this has been answered before, but I’ve been looking for a while and can’t quite find the answer that helps.
I’m new to UE4 and have a question about moving audio.
I’m looking at the First Person Demo in UE4.12.5 and was looking to attach a trail sound to the projectile, so it moves with it through the world.
Currently, I have managed to spawn the sound on the projectile, but it stays in the position it’s spawned in and doesn’t move it.
What am I missing or doing wrong here?