So I am currently following a YouTube tutorial on building a landscape https://youtu.be/a0qNO6_xPx0
and in this section 1:49:02 it mentions painting a rock texture. I’ve tried that but I get these dark gray checkered patterns instead. How can I get rid of those things and convert them into rock textures? I’m having difficulty here.
I think you’ve run out of texture memory. Just go into your material, select every texture node, and in the details, change sample source to ‘shared wrap’
Did that and it worked. Thanks
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