“An online physics based brawler with moment to moment slow motion combat”
Early WIP video
Combat revolves around moment to moment actions that take place after a short time, where the result of 3 actions you choose via the circle of keys q/w/e/d/c/x/z/a will take place (you can see this taking place in the video at the top of the screen-a more visible circle of buttons will be shown in practice mode).
These actions are ‘punch left/bend forward/punch right/spin right/kick right/bend back/kick left/spin left’, and you can stack 3 actions on to one for more impact, for example 3 actions placed into a left punch will result in the strongest punch available.
This sets up a game where you can gain an accessible amount of control over your character in a physical combative environment, with quick lighthearted flexible strategy that’s fun to play with and watch.
This is being built completely in blueprint and is also an entrant for the #indiesvspewdiepie game jam at http://jams.gamejolt.io/indiesvspewdiepie.
The awesome music in the video is for this game and was created during this time with many thanks to http://kevingreen.bandcamp.com/,
and while I haven’t had enough time in this game jam period to do it proper justice the art style is thanks to this concept art created by http://robinkeijzer.deviantart.com/
I really hope you like what you see so far, there’s currently just over 24 hours left so I hope I can round out everything else that needs to be implemented in time like health and menus. If it’s well received I hope to also add more for a post-compo release.