Roblox Script

We are looking for an experienced Lua (Roblox) scripter to develop a functional script for a popular executor (like Synapse, Krnl, Script-Ware).

Core features of the script should include:

· Auto-farm for resources/points.

· Auto-kill for bosses/NPCs.

· Other gameplay automation features (can be discussed).

Requirements:

· Understanding of client-server interactions in Roblox.

· Ability to bypass basic anti-cheat measures.

· Clean, optimized, and maintainable code.

Payment: Negotiable. We work with a clear task description and prefer milestone-based payments.

please post in the appropriate channel (this channel is for programming things in Unreal Engine)

https://forums.unrealengine.com/tags/c/community/got-skills-looking-for-talent/56/unreal-engine

also this forum is generally for Unreal Engine developers which would lean more into C++ or Blueprint scripting.

this feels scammy especially with “ability to bypass anti-cheat measures”