Hi, I am working with World Machine and i was wondering what is the best way to work with roads in UE4.
1) create the landscape on WM, import and the use the painting tool.
2) create texture masks on WM and use it on the landscape material.
3) Use olnly splines.
4) a combination of 1, 2 and 3?
What I need to do?
Some streets for a little town, and a road to other points on the landscape. The roads could be a walking path (example: dust) or a vehicle path (asphalt).
thanks in advance and i’m sorry for the generic and open question.