Hi, is there a way to use socket created in 3dsmax, because for complex cross mesh is hard to find right position.
Is it possible make cross mesh follow the landscape as road mesh, because now are all flat and I need to create cross section with slope.
Thanks
Hi, please update this plugin to 4.19/ I really need to upgrade my project, but i canāt, because this plugin is needed very badly.
Also, can you please implement the code fix mentioned in the folllowing response?: https://forums.unrealengine.com/community/work-in-progress/72296-road-editor?p=1430899#post1430899
deleting nodes causes the editor to crash you lose your work, which makes it very frustrating to use this. I had to remove it from our project in itās current state. Nodes need to be able to be deleted, too many mistakes are made⦠Please implement this fix when it is upgraded to 4.19. Thanks!
These guys take MONTHS to upload, and NEVER talk to any of the community at all. Not even their own customers.
I wish they would give at least some update to let us know if they are still active and working on version update(s) for studio version. They dont reply to any friendly messages. UE4.19 have been up for 3months and hard to believe it would take that long to update the plugin unless there is some heavy additions coming. With source the update would take some minutes. 140 euros is quite a big investment. The plugin is definitely worth of it, but there also should be some basic support/info channel for that money. How they get more customers if not having the plugin up to date.
Partially using blueprints now, but the plugin would be the most handy.
I 100% agree with you. Iād love to get the source code, but itās not worth the money, because even if it weāre updated to 4.19, youāll still be getting crashes, and youāll still be missing tons of features and fixes.
SnappyRoads is a WAY better alternative. Doesnāt use plugins, and is highly customizable. Only thing i wish it had was the RoadEditorās click on landscape to add roads, and the automatic intersection adding when you add a road to a new point, wich i think is awesome!
But SnappyRoads has more features than this, and the support is awesome. You should try it.
Yes, got the SnappyRoad which is very handy. Only bit worried if there is slow down in loadtimes when adding much pieces in open world, so mostly using it as extra/while testing own-made road piece meshes.
Yeah, when you add too much pieces to one blueprint, trying to move the splines is slowed down a lot. I am kind of frustrated with it, though. There are some features i wish it had.
ā ā ā ā these guys
hi .
1.I bought Personal.but why but why am I downloading the file.Plugin unpacking failed
The compressed file format is unknown or the data is corrupted.
2.Missing file
Purchased studio version last new year. There havent been any updates during this time. Quite robbed feeling since there is no way to seek refund. Zero support for 170euros isnt acceptable. Not to forget that the homepage mentioned 4.19 update in news, but that never got released. There should be some ethics applied when selling content. Close the shop if no longer having any interest to support it.
Completely agree. Iāve sent this scam artist 1000 e-mails. Somebody should purchase the source code and release the source code for free so the community can release updates to everybody. Itās literally impossible to get in contact with the guy, so i doubt he would care at all. He deserves to be ā ā ā ā ā ā over just like how he ā ā ā ā ā ā over everybody who bought the plugin.
Hello sir/madam
i am waiting for update for 4.19 and 4.20 version
Hello sir/madam
i am your retail customer i want 4.19 and further update please provide me
youāre not gonna get crap from these guys. You just wasted your cash.
Hello sir/Madam
I spend nearly 300 euro I like you plugin please provide me 4.19 and further update
I have updated it to 4.24 and 4.23,but I donāt know if I can post it here?Iām not the author.It seems the author has no longger updated it
It seems the author has no longer update it
I made 4.23 and 4.24 version by myself, but with no copyright I can only put the banaries here.
You can download it here, it works fine.
4.23ļ¼https://drive.google.com/open?id=193ā¦W0EkRyhsWa-LBs
4.24ļ¼https://drive.google.com/open?id=1Lcā¦PEzAluepVjb0UN
This is for free,say again that Iām not the author,so I have no copyright to sell it or public the source.
The two plugins can work with RoadEditor good.
PlusMerge:
It can convert the roadactors which was created by RoadEditor----to the staticmesh.and save the unnecessary consume.
download:
https://www.unrealengine.com/marketpā¦896c3d07c91b13
LevelSplitter:
Split the whole map to work with worldcomposition.
download:
https://www.unrealengine.com/marketpā¦7176b6070cdbe9
And can I throw off corrections from file comparisons to update the sources?
Hello, does anyone have the pro version and could help us with getting the binaries for 4.26 or even the whole thing for 4.26, since the developer makes no effort to update the plugin himself unfortunately.
we bought the version for 170⬠and are now presented with a version for 4.18 and arenāt able to upgrade the plugin on our own, since we dont have the complete source filesā¦
any help would he nice.
Greetings, Luis