hello, i am currently in the process of trying to create a large scale city that a player could walk and drive in. I am having trouble deciding upon the best route to create a road network with unreal engine. As their is no defined “Road Tool” i have been trying many of the community suggested ways and was wondering if anyone had any insight on what would be the best route to use when it comes to building a road network. I have mostly used the landscape splines, but i find those difficult and messy when it comes to road creation.
If anyone has any suggestions i would absolutely love to hear them.