Rivermax/SMPTE ST 2110

Is there any documentation for the Rivermax/SMPTE 2110 setup for nDisplay available? Including hardware needed, Driver versions, and Setup procedures?

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Hello @KC_RiTE. I’m happy to see you here. Check out our new course on SMPTE 2110 with NVIDIA Rivermax, and let me know if it helps!

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Hello @EpicGameVirtualProd,

I’m currently using Rivermax with CustomTimeStep Sync enabled in Unreal Engine. However, I keep seeing the following warning in the UE log:

LogRivermaxMedia: Warning: The Engine couldn't run fast enough to keep up with the CustomTimeStep Sync. '3' frame(s) dropped.
LogRivermaxMedia: Warning: The Engine couldn't run fast enough to keep up with the CustomTimeStep Sync. '2' frame(s) dropped.
LogRivermaxMedia: Warning: The Engine couldn't run fast enough to keep up with the CustomTimeStep Sync. '15' frame(s) dropped.
LogRivermaxMedia: Warning: The Engine couldn't run fast enough to keep up with the CustomTimeStep Sync. '1' frame(s) dropped.

My setup includes:

  • PTP master clock on the network
  • BlueField-2 and BlueField-3 DPUs, tested both
  • Proper Rivermax configuration (with MT_RIVERMAX=1,and timecode set)

Despite a stable PTP environment, this frame drop issue still occurs frequently. I would really appreciate any help or insight on this.

If possible, I’d love to follow up via email for deeper technical discussion. Please let me know if direct contact is an option.

Thanks in advance!