Ritesh Kashyap - CircularWeaponWheel

The Circular Weapon Wheel is a fully procedural and customizable weapon selection system designed for Unreal Engine. It allows developers to create a complete weapon wheel with custom textures, materials, and visual styles.

Built with a modular architecture, it lets you easily extend or modify features without any additional coding. The system supports both runtime and pre-runtime generation, enabling you to add or adjust weapon tabs dynamically during gameplay or set them up beforehand.

With its optimized performance and simple drag-and-drop integration, the Circular Weapon Wheel fits seamlessly into any player character blueprint, offering an efficient and flexible solution for weapon management.