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&stc=1https://badrhinogames.com](https://badrhinogames.com)
About Us:
Bad Rhino Games is located in the heart of Kansas City, KS. However, you could say we’re technically located all around the world. We operate as a digital studio and have artists and programmers from all around the globe. We are truly an independent developer working on PC/PS4/Xbox One games. Currently working on our first launch title and are super excited to be doing so!
Project Title:
Rising Tides
Description:
Rising Tides is an open-world, RPG based around the age of nautical dominance and exploration. Set in a time between the late 1600s and early to mid 1800s, players assume the role of a seasoned sailor and explorer as the attempt to hunt treasure, complete quests, and unlock wealth and unique upgrades. Players progress by unlocking specialized gear, ships, and weaponry. Dynamic weather events can cause high seas, hurricane-like winds, and unstable sailing conditions. Your hard work can be lost in an instant
Features:
- Exploration & PvE combat
- Open-sea & Land-based combat
- Perma-death of ships and character progressions
- Dynamic Weather system, ocean currents, waves, and true-world physics
- Beautiful Nautical ships with upgradeability and customization for strategic advantage
- Unique perks and character customization
- Historical accuracy with modern twists
**
Team Name:**
Bad Rhino Games
Team Structure:
- Ryan Manning - Project Lead and Owner of Bad Rhino Games
- Robert Chaves - Sr. Programmer
- Skyler Wright- Jr. Programmer
- Eric Benaim - Audio Engineer
- Peter Cuthbertson - Concept Artist
- Jamie Emerson - Jr. Artist
- Matt Drury - Lead Animator
Talent Required:
Open positions always available @ Careers – Bad Rhino Studios
3D Artist
- Experience with Maya is required
- Expected to Model and Texture game-ready asset
- Experience with Substance Designer is a plus
Animation Artist
- Experience in Maya is required
- Expected to create, rig, and animate player, NPCs, and various creatures
- Experience with UE4 A.R.T. Tools
Audio Engineer
- Compose and perform music
- Create in-game character voices, sound effects, sound tracks, and ambient effects
- Knowledge of creating audio for Unreal Engine is a plus
** Jr. Programmer**
- Expected to work closely with Sr. Programmer for design & direction of components
- Expected to implement features and functionality
- Experience in C++ is required
Technical Artist
- Expected to create and optimize Substance Designer shading networks
- Experience in Substance Designer is required
- Experience with authoring PBR/PBS shaders is required
- Experience in modeling & texturing 3D assets is a plus
Level Designer
- Expected to design the beautiful world of Rising Tides
- Experience in creating scripted events is a plus
- Experience in creating segmented worlds is a plus
**
Website:**
Contact:
E-Mail: [EMAIL=“ryan.manning@badrhinogames.com”]ryan.manning@badrhinogames.com
Skype: badrhinogames